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Customizing the Next Power Armor
Customizing the Next Power Armor

Its a very common theme to see powered armor in movies, games (video and tabletop), and books. Even more exciting is our current world, where many different companies and governments are working on suits capable of protecting soldiers, increasing their strength multiple times, and much more. …

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28Dec2016


Create a Faction Contest: Community Favorite
Create a Faction Contest: Community Favorite

It's been a while, and I have had the chance to get many of these races in front in in-house playtesters and a couple on the on the gaming tables. There are a lot of very fun and exciting factions that were created with the contest, and narrowing it down to just a few is where we are at right now. …

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23Dec2016


The Genesys Project Updates and Progress
The Genesys Project Updates and Progress

Its been silent a little while, but by no means quiet on the Genesys Project front. Significant work is being done to prepare a release for the 2nd Age Humanoids Primarius, and is currently on schedule to be released January 1st to open beta testing. …

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15Dec2016


2nd Age Modifications
2nd Age Modifications

Species Modification During the 1st Age your species’ origins are developed and defined. There are no Species Variant traits in the 2nd Age, instead this is a time of danger and crisis, where modifications can alter and change your race. …

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15Dec2016


Preview of the 2nd Age Humanoid Primarius: Virus Strains
Preview of the 2nd Age Humanoid Primarius: Virus Strains

While customizing tanks and futuristic weapons is some of the most exciting things to do in the Genesys Project, the 2nd Age for Humanoids is fraught with peril and can quickly turn the other direction. Humankind walks a thin line between technological supremacy and the collapse of the Apocalypse. …

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23Nov2016


Create a Faction Contest Closes Nov 30th!
Create a Faction Contest Closes Nov 30th!

The Create a Faction Contest has been going very well, and there has been a great number of entries. However, all good things must come to a close, and submissions will only be accepted until November 30th at 11:59 PST. When the clock ticks over to December, the Create a Faction contest will end, a…

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23Nov2016


The Genesys Project v1.08 Updates are Live
The Genesys Project v1.08 Updates are Live

The latest updates for The Genesys Project are currently live and available for download. The updates include the Humanoid Primarius and the Core Rules updates, refinements, and more. …

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19Nov2016


The Genesys Project Updates: v1.08
The Genesys Project Updates: v1.08

I want to welcome a great number of people that have signed up for the Genesys Project. The additional input and comments are extremely helpful to push Genesys Project forward in order for it it to fulfill the potential the game has laid out before it. There is always a great number of things going…

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16Nov2016


Build a Faction Primer
Build a Faction Primer

Welcome to all the new people who have signed up to beta. There are a couple things I have noticed with entries to Build a Faction Contest overall that I wanted to get into. …

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02Nov2016


 Create a Faction: Build your Race Contest!
Create a Faction: Build your Race Contest!

Create a Faction: Build your Race Contest! Create a Faction Contest. Here you can get your racial build into the first starter set and build list for game demos. The time is now to get started...... Not quite involved yet with the Genesys Project? Lets get that taken care of as well and register to…

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30Oct2016


Updated Humanoid Primarius and the Core Rules v1.05
Updated Humanoid Primarius and the Core Rules v1.05

There is a substantial update today on http://www.thegenesysproject.com/ to v1.05 There is a lot in this including open testing and feedback for the following....... Aerial Combat Rules Arcane Constructs Power Foci... Transformational and Ethereal.  New Traits and updates, Shield Bash, Smash Attack…

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19Oct2016


Playtester Rules Update
Playtester Rules Update

As we head into the weekend, registered players that have used the form on the main site to get playtest material early will be receiving a link to update the Humanoid Primarius and the Core rules. There are several rules, and minor updates going in. …

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13Oct2016


Arcane Constructs: Early Concept
Arcane Constructs: Early Concept

I wanted to talk a little on another early concept that is being worked on, with the hopes of being added to the game soon. Let me introduce you to Arcane Constructs …

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13Oct2016


Aerial Combat Concepts
Aerial Combat Concepts

Aerial Combat Rules are intended to come into the game, and I want to throw a very basic rule set for it out. Having Arcane Mages, dueling Manticores, or even low flying gundrones and jetpacked infantry have always been on my mind. …

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10Oct2016


Genesys Project Update: Loads Going On
Genesys Project Update: Loads Going On

Game Updates. As most of you already know there are quite a few updates in the works, including two new spell Foci for Arcane casters. There is a lot of other new and exciting updates as well, as playtesting allows for adjustments and editing. The latest updates going out to people signed up to vie…

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10Oct2016


New Site Goes Live! 
New Site Goes Live!

Thank you for signing up for our newsletter where you can get the latest information on all that is the Genesys Project. This is our first official newsletter and contains new updates, contributing artists, and more. I am very excited about the level of engagement the community has shown so far, an…

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27Sep2016


Getting Started In The Genesys Project
Getting Started In The Genesys Project

First off I will admit completely underestimating the response for this project. Almost a 1000 people have shown interest in the game, and because of this I thought it was necessary to talk about How to Get Started in the Worlds of Genesys. …

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13Sep2016


New Core Rules Release and Humanoid Primarius Updates
New Core Rules Release and Humanoid Primarius Updates

The Core Rules are now available for download. This should give everyone a great chance to try out the game and its core mechanics. There are a couple things to remember with this release. The first being that while this game has been in the works for several years, this is a big update to the rule…

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05Sep2016


Introducing the Reptilia
Introducing the Reptilia

Reptilia The Reptilia are cold blooded, brutal and incapable of empathy, even for their own kind. Their intelligence is cunning and analytical, savage and viscous, rising them above the bickering and political intrigues that plague the other races that the Reptilia consider themselves superior to. …

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03Sep2016


Introducing the Insekta
Introducing the Insekta

Insekta The Insekta comprise of highly intelligent insect species. Their origins appear clouded and secret, for underground hidden from the sight, a dark malevolent spark would soon ignite with the arrival of the Creator species. …

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03Sep2016


Introducing the Fey
Introducing the Fey

Fey The Fey are Immortal and not of this world. They exist outside of reality, originating from beyond the Ethereal. Theirs’s is a realm of magic, light and darkness, primordial and refined. For the Fey, Good and Evil are tangible and pure. Their eternal conflict and strife has brought the Fey to t…

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03Sep2016


Deployment
Deployment

Things are progressing rapidly, so I thought I would post up and share how deployment and first round's Initiative is worked out. …

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23Aug2016


Gameplay
Gameplay

What does a game round of the Genesys Project look like? Well here is an overview of just that. …

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17Aug2016


Scalable Games
Scalable Games

The Genesys Project back in conception took on a lot of difficult problems. The first being of course army customization (which was a huge one), playing multiple ages with the same gaming system, and of course making the game scale in points seamlessly from skirmish to large battles. …

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16Aug2016


Activation and Movement
Activation and Movement

\ Taking another look at the next section out of the core rules, focusing in on Activation basics and Movement Bonuses. Of course we will delve more into activations and reactions in the next day or so. …

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15Aug2016


The Genesys Project Updates: Magic, Items of Power, Chariots, Heavy Military Weapons, and More
The Genesys Project Updates: Magic, Items of Power, Chariots, Heavy Military Weapons, and More

Welcome back to the Genesys Project. This update includes Powers (Magic), where you get to create your own magic powers. You select a Focus, effect, and then have the chance to upgrade it to a much stronger version by increasing the Powers attributes. Of course this makes it harder to channel, but …

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11Aug2016
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