Showing posts with label Core Rules. Show all posts
Showing posts with label Core Rules. Show all posts

This is the Last Day to Get the Genesys Project at Kickstarter Prices This is the Last Day to Get the Genesys Project at Kickstarter Prices

 It's November 30th, and the Backerkit Pre-Order store is closing at in about midnight tonight... my time PST. So as this is  being...

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7:16 AM

New Concept Work Revealed for the Core Rules New Concept Work Revealed for the Core Rules

The Genesys Project needs your support! The project is moving forward successfully and now is the time to jump in and show just what this...

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11:42 PM

What is being worked on, where we are at. What is being worked on, where we are at.

The Genesys Project is coming to Kickstarter in July, but you probably already know that. What I wanted to talk about today is exactly wh...

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11:27 PM

One Game To Rule Them All: Army Creation One Game To Rule Them All: Army Creation

Really couldn't help it this morning with the Lord of the Rings title. Whether it's a quick Skirmish game you want to play, a so...

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10:12 AM

Updates, and a Look Ahead for the Genesys Project Updates, and a Look Ahead for the Genesys Project

Its been a little while since there has been updates, that does not mean that work on the Genesys Project has stopped, or even slowed do...

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1:39 AM

Moving and Shooting: A Look at Recoil X Moving and Shooting: A Look at Recoil X

There has been some work done on clearly defining ranged weapons and how far the model shooting it can move. While this was originally go...

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12:31 AM

Big Updates Coming This Week: Fey Powers and the Reptilia Life Domain Big Updates Coming This Week: Fey Powers and the Reptilia Life Domain

There are some huge updates coming for the Genesys Project. Its so big that its going to be impossible to list everything out. However, l...

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12:06 PM

The Fey v2.8 is Available Now, + Core Rules and Humanoids The Fey v2.8 is Available Now, + Core Rules and Humanoids

The latest updates for the Humanoids Primarius, Core Rules, and Fey Apocryphōrum are updated now to v2.8. There are a few changes that ne...

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12:33 AM

The Genesys Project Updates: v1.08 The Genesys Project Updates: v1.08

I want to welcome a great number of people that have signed up for the Genesys Project. The additional input and comments are extreme...

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8:16 AM

Updated Humanoid Primarius and the Core Rules v1.05 Updated Humanoid Primarius and the Core Rules v1.05

There is a substantial update today on  http://www.thegenesysproject.com/ to v1.05 There is a lot in this including open testing and f...

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8:18 AM

Playtester Rules Update Playtester Rules Update

As we head into the weekend, registered players that have used the form on the main site to get playtest material early will be receiving...

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11:14 PM

Aerial Combat Concepts Aerial Combat Concepts

Aerial Combat Rules are intended to come into the game, and I want to throw a very basic rule set for it out. Having Arcane Mages, duel...

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2:49 PM

New Site Goes Live! New Site Goes Live!

Thank you for signing up for our newsletter where you can get the latest information on all that is the Genesys Project. This is our fi...

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11:43 PM

Getting Started In The Genesys Project Getting Started In The Genesys Project

First off I will admit completely underestimating the response for this project. Almost a 1000 people have shown interest in the game, an...

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11:30 PM

New Core Rules Release and Humanoid Primarius Updates New Core Rules Release and Humanoid Primarius Updates

The Core Rules are now available for download. This should give everyone a great chance to try out the game and its core mechanics. Ther...

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10:23 PM

Deployment Deployment

Things are progressing rapidly, so I thought I would post up and share how deployment and first round's Initiative is worked out.

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10:14 AM

Gameplay Gameplay

What does a game round of the Genesys Project look like? Well here is an overview of just that.

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10:13 AM

Scalable Games Scalable Games

The Genesys Project back in conception took on a lot of difficult problems. The first being of course army customization (which was a hug...

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10:12 AM

Activation and Movement Activation and Movement

\ Taking another look at the next section out of the core rules, focusing in on Activation basics and Movement Bonuses. Of course we wil...

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10:11 AM
 
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